May 15, 2009, 08:32 AM // 08:32
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#2
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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Still active and compititive, maybe not as much but still very.
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May 15, 2009, 08:33 AM // 08:33
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#3
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Administrator
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There's more content, so people are more spread out then they were (though the population has grown, so it's not empty). PvP wise though, there's still heaps to do.
__________________
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May 15, 2009, 12:39 PM // 12:39
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#4
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by pagansaint
Wondering if the Meta-Game/Rapid Patch mindset is still alive.
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If you mean to ask, "How often is the game updated and skill become balanced," then the answer is that skills are changed now near the beginning of each month, but whether or not they actually push the game in the right direction towards "balance" is a fairly controversial issue here.
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May 15, 2009, 02:21 PM // 14:21
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#5
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Atra esterní ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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ummmmm. 3 and a half years ago was only 6 proffesions and under half the skills that exist now, lol. the competiton of pvp can reach fairly difficult heights, lol.
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May 17, 2009, 09:14 AM // 09:14
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#6
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Krytan Explorer
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Quote:
Originally Posted by Eragon Zarroc
ummmmm. 3 and a half years ago was only 6 proffesions and under half the skills that exist now, lol. the competiton of pvp can reach fairly difficult heights, lol.
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The only real change is that there are combinations of ability types (such as interrupts, DD, DoT, HoT, DH, Buffs and Purges) that were not available back then.
What you're saying is that you think it is more difficult now when there are more varied combinations of the same basic principles than when those same principles had less names attached.
Which isn't an answer to the question at all.
To the rest of who answered: thanks for the input, I may be seeing you shortly.
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